I recently released Atlas Fury, an arcade style space shooter for iPhone (App Store) and Android (Google Play)
so I am jotting down post experiences.
My experience with Godot in general has been pl...
Growth and ratings, that's about it, nothing else. Growth is first priority. It's the best one that produces the best outcome that I can see for this product specifically.
Currently going the rounds trying different advertising services. Meta is ass. Google is top notch. Apple is expensive. Reddit is ass, really bad.
Inconsistent Policy Application: Fist off, they don...
You can just go boom: idea -> development -> publish, but how will people know your product exists and what it does? Advertising!
I recently released Atlas Fury, an arcade style space shooter for iP...
With Atlas Fury being released to the Google Play Store while Apple drags it's knees doing whatever (rejecting my app for really stupid sh*t where the functionality is already there there's nothing...
I am pulling up the Android release date to the same time as IOS. I originally said I would release the Android version in March, but seeing as how I structured my code, it was relatively easy to i...
Are any home consumers really looking for any of the smart features they put on printers these days? I'm not sure why when you search for a printer that they are all of these stupid boring looking ...
If a RWD/AWD car hangs over the edge of a cliff with the front wheels dangling and the rear wheels slightly elevated, could it spin the wheels fast enough to blow air enough to edge backwards enoug...
I am wrapping up development on this momentous product. Promotional videos and other assets are now being pursued so that next month we are a GO.
There will be 10 survival levels, 2 endless levels, ...