Log of issues I've run into with Godot on iOS or Android.
- High Energy Usage when displaying UI Control Nodes: https://github.com/godotengine/godot/issues/78278
- This one has been a problem for a long time. It's nuts how staying on a main menu with nothing changing will increase GPU usage draining the battery faster than in game! - iOS Game Engine Crash when Timer goes off: https://github.com/godotengine/godot/issues/86477
- This one is replicated on any Godot 4 version for iOS.